ABOUT

Hi, I’m Tom, a passionate 3D artist with over 12 years of experience in modeling and design. Throughout my career, I’ve worked on a wide range of projects, from PC, VR, and mobile game assets to high-end product visualizations, 3D jewelry, sculptures, and commercial work for brands like Samsung. I’ve also had the opportunity to create 3D-print-ready models, pushing the boundaries of digital craftsmanship.

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When Plasticity was released, it revolutionized my workflow. Its intuitive interface, streamlined toolset, and powerful features made it my go-to modeling software almost instantly. The ability to create clean, precise hard-surface models with speed and ease felt like a game-changer. After spending countless hours mastering Plasticity, I realized I wanted to share my knowledge and help others unlock its full potential—and that’s how Poly Forge was born.

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Through Poly Forge, I create high-quality training materials designed to help artists and designers level up their skills in the most efficient way possible. If you're just starting out, I invite you to check out my free tutorials on YouTube. And if you’d like to take your learning even further—or simply support my work—consider exploring my paid courses, where I dive deep into professional workflows, advanced techniques, and industry best practices.

If you have any questions, feedback, or just want to say hi, feel free to reach out via the contact form—I’d love to hear from you!

Thank you for stopping by, and happy modeling!

JOIN THE COMMUNITY!

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Join the community of Poly Forge on Discord and connect with other passionate Plasticity users!

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